Crypt Raider is a game based on Gamedev.tv’s course where the player has to raid a crypt to find treasure, which involves solving a puzzle.
The game has modular medieval assets that I used to design the level. The player can pick up objects, including keys and statues that unlock areas in the game, for example, unlocking a door with a key or placing a statue in place where it is missing to open a hidden passage.
Showcase video
Screenshots
Screenshot 1: Church hallScreenshot 2: Stairs to the crypt illuminated by light from the windowScreenshot 3: Stairs to the crypt illuminated by light from the windowScreenshot 4: Raided cryptScreenshot 5: An area with a cellScreenshot 6: Inside the cell used for torture with a beam of light coming from the exposed ceiling to catch attention that there is an important object in that placeScreenshot 7: Revealed stairway to the treasure after a hidden wall comes downScreenshot 8: Treasure where picking up the statue will trigger the gate to go down, leaving the player unable to get out, unless something else can replace the statue in placeWireframe of the level